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 COMANDOS DE GM

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ADM-Teuss



Mensagens : 89
Data de inscrição : 23/03/2008
Idade : 28
Localização : BH..UÉ

MensagemAssunto: COMANDOS DE GM   Seg Mar 24, 2008 4:25 pm

//gmspeed 4 skill pra velocidade bem rapida!!!
//admin Brings up the admin menu.
//gmchat Sends a global message that only GMs can see. Usage: //gmchat Type message here
//gm Turns on or off your GM status.
//invul Makes you invulnerable.
//delete Used to remove a targetted Mob. Mob will not respawn.
//kill Used to kill a targetted Mob. Mob will respawn.
//invis to hide your character
//invisible to hide your character
Character will still show to the player who uses the command, however an "Invisible" Title indicates you are invisible.
//vis to unhide your character
//visible to unhide your character
//earthquake <Intensity> <Duration> Creates an earthquake
//para_all Paralyzes all players}}
//unpara_all Unparalyze all players
//para Paralyze Target
//unpara Unparalyze Target
//bighead Gives target a big head
//shrinkhead Returns targets head to normal size
//test These //test commands are for the universe mapping feature (developmental)
//test uni flush
//test hash <number>
//test uni
//res
//mammon_find Lists the current location (if any) of the Mammon NPCs
//mammon_respawn Lists the current respawn times (if any) of the Mammon NPCs
//list_spawns <npcId> Lists all the spawns for the specified NPC ID. If teleIndex is specified, player targets to the location of that spawn.
//list_spawns <npcId> <teleIndex> Teleports to the player based on the given spawn index (from using //list_spawns <npcId>).
//gmliston (To add Gm from gmlist)
//gmlistoff (To remove GM from gmlist)
//silence (To enable/disable private message mode)
//diet Current status of diet mode for player.
//diet on Enables diet mode.
//diet off Disables diet mode.
//tradeoff Current status of trading for player.
//tradeoff on Enables trading with other players.
//tradeoff off Disables trading with other players.
/block <name>
/unblock <name>
/blocklist
/allblock
/allunblock
//spawn mob_name|mob_id [quantity] [respawn_time_secs] //spawn kaboo_orc
//heal heals yourself
//heal (with a character selected) - heals selected character
//heal <radius> - heals all characters within <radius>
//heal <name> - heals character with the name <name>. Does not have to be targeted.
//give_all_skills it will give your target all the skills he can learn at his level with his class
/friendlist
//openall opens all doors
//closeall closes all doors
//unspawnall remove all npcs from world
//respawnall reload npc data
//reload skill Reloads skill data.
//reload multisell Reloads multisell data.
//atmosphere <signsky> <dawn|dusk> Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal.
//atmosphere <sky> <day|night> Sets current sky to either day or night.
//cache_htm_rebuild Rebuilds and reloads the HTML cache.
//cache_htm_reload Reloads the HTML cache.
//cache_crest_rebuild Rebuilds the cache of pledge crests.
//cache_crest_fix Fixes problems with incorrect displaying of pledge crests.
//target Used to target a Mob or player. Usage: //target kadar
//buy Opens the GMShop.
//gmshop Opens the GMShop.
//announce_menu Opens the announce menu.
//list_announcements Lists the current announcements.
//reload_announcements Reloads the announcement list.
//announce_announcements Posts all announcements in list.
//add_announcement Adds an announcement. Usage: //add_announcement Your announcement here
//del_announcement Deletes an announcement. Usage: //del_announcement Your announcement here
//announce Posts an announcement. Usage: //announce Your announcement here
//itemcreate Opens the item creation menu.
//create_item Creates an item. Usage: //create_item item_id
//server_shutdown Starts the shutdown process. Usage: //server_shutdown Number of seconds
//server_restart Starts the restart process. Usage: //server_restart Number of seconds
//server_abort Stops the server shutdown.
//show_spawns Opens spawn menu.
//spawn Spawns a Mob on current target. Usage: //spawn npc_id
//spawn_monster Spawns a Mob on current target. Usage: //spawn_monster npc_id
//spawn_index Shows menu for monsters with respective level. Usage: //spawn_index level
//show_skills Lists targetted players skills.
//remove_skills Removes the targetted players skills.
//skill_list Opens skill menu.
//skill_index Opens skill menu according to players stats.
//add_skill Adds a skill to a targetted player. Usage: //add_skill Skill_id level
//remove_skill Removes a skill from a targetted player. Usage: //remove_skill Skill_id
//get_skills Temporarily gives you the skills of a targetted player.
//reset_skills Restores your skills from before the get_skills command.
//add_exp_sp_to_character Opens the xp sp menu of the targetted player.
//add_exp_sp Adds xp sp to targetted player. Usage: //add_exp_sp xp_number sp_number
//edit_character Opens menu to edit targetted player.
//current_player Opens character list.
//character_list Opens list of online players.
//show_characters Opens list of online players.
//find_character Opens the find player menu.
//save_modifications Saves the edits done to the targetted player.
//show_moves Opens the teleport menu.
//show_moves_other Opens the teleport menu named other.
//show_teleport Opens the teleport menu.
//teleport_to_character Teleports you to the named player. Usage: //teleport_to_character kadar
//teleportto Teleports you to the named player. Usage: //teleport_to_character kadar
//move_to Teleports you to coordinates given. Usage: //move_to 11111 22222 3333
//teleport_character Teleports targetted player to coordinates given. Usage: //move_to 11111 22222r 3333
//recall Summons a named player to you. Usage: //recall kadar
//restore Restores a broken player info.
//repair Repairs a broken player info.
//changelvl Changes a targetted players access level. Usage: //changelvl Access_level_number
//ban Used to kick and ban a named players account. Usage: //ban kadar
//unban Used to unban a named players account. Usage: //unban kadar
//kick Used to disconnect named player. Usage: //kick kadar
//ride_wyvern Command used to summon and ride a wyvern.
//unride_wyvern Command to dismount and unsummon a wyvern.
//mons Used to start the Monster Races.
//edit_npc Used to edit a NPCs stats. Usage: //edit_npc npc_id
//save_npc Saves the editted NPC info.
//recall_npc Teleports targetted NPC to you.
//show_droplist Shows the named NPCs drop list. Usage: //show_droplist npc_id
//edit_drop Edits the named NPCs droplist. Usage: //edit_drop npc_id item_id [min max sweep chance]
//add_drop Adds a drop to the named NPCs droplist. Usage: //add_drop npc_id item_id [min max sweep chance]
//del_drop Deletes a drop to the named NPCs droplist. Usage: //del_drop npc_id item_id
//showShop Shows a targetted vendors shoplist.
//showShopList Shows a targetted vendors shoplist.
//addShopItem Adds an item to a vendors shop. Usage: //addShopItem Shop_ID item_id Price
//delShopItem Deletes an item from a vendors shoplist. Usage: //delShopItem Shop_ID item_id
//editShopItem Edits an item in a vendors shoplist. Usage: //editShopItem Shop_ID item_id Price
//gonorth
//gosouth
//goeast
//gowest
//goup
//godown
See SIEGES For the following siege commands:
//setcastle
//clean_up_siege
//spawn_doors
//move_defenders
//startsiege
//endsiege
//list_siege_clans
//add_defender
//add_attacker
//clear_siege_list
//sgspawn <npc_id> <group>
//siege Castle names: gludio, giran, dion, oren
//box_access with box targetted, shows access list
//box_access char1 char2 to add players to box Usage: //box_access kadar LadyPain?
//box_access no char1 removes player from box access Usage: //box_access LadyPain no kadar
//fight_calculator
//fight_calculator_show
//fcs
//play_sounds
//nokarma removes karma from target player
//setkarma value sets karma of target player to value
//setew value sets enchantment of target player currently equipped weapon to value Usage: //setew 9999
//banchat mutes a player Usage: //banchat kadar
//unbanchat unmutes a player Usage: //unbanchat kadar
//polymorph character npc id
//polymorph item id to poly target into id|
//polyself <npc id> Used to polymorph yourself into a mob
//unpolyself Returns you to the normal state
//polymorph item <itemid> Polymorphs an item
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